Wow, wow, wow is all I can say. You would be amazed at how resilient our children are. They arrived at school very keen to learn and raring to go. There were so many happy smiling faces. We also welcomed 3 new families to the community. It was an absolute pleasure to walk around and see so much enjoyment in life. You should be very proud of your children.
Finally the SRC were able to come together enabling me to take a photo. Here are our reps for 2020. As student reps they certainly have already had some unique challenges. They are keen to initiate some exciting student led activities for the rest of 2020.
Pick Up and Drop Off
I really appreciate your support in this as it is a brand new system for us.
We can make it work better by following this procedure. In the morning drive through the bus lane between 8.30 and 8.50 and stop and drop off your child, there will be a staff member to supervise them to go up the steps into the school grounds.
In the afternoon it would work best if parents stayed in their cars and drove through the bus lane moving as far as they can to the front of the line. Parents of older children do not need to get out of their car. Kindergarten parents can come through from 2.50 behind the early bus. P-6 parents can stagger their pick up from 3.00 - 3.15 this would enable a smooth progression through the pick up lane.
To enable us to have as little contact with food items as possible it would be helpful for students to have food that they can open and access without support from an adult. We understand if this is not possible but it would help us a great deal as we have to sanitise after touching every packet which takes up quite some time.
The Whole School Assembly planned for 1st June will be modified. Parents please accept our apology as we will need to conduct this event via on-line means. Students will link in their respective classes to acknowledge their achievements and share their class activities. We will notify you when parents are able to attend again.
Pirate day be goin’ ahead on Tuesday 9th June.
Bring all ye gold and dress in ye best swashbucklin’ gear.
Gold will be given to the Kids Cancer Project so childhood brain cancer can walk the plank!
Lots of fun to be had – Yo ho ho and agrrrrrr!
What a great re-start to school we have had. Lots of happy smiles as we greeted our friends back in class. We have been bringing our work from home into school and presenting to the class the things we have learned. Here are some of our dioramas. They are a snapshot of a scene from an earthquake using the Mercalli scale to demonstrate the earthquakes intensity. Damage caused depends on a number of factors and these are shown in each model. Well done to all students who took on the challenge of learning from home.
Knowing pairs of numbers that add up to make ten is a skill I use all the time to work out more complex problems. It is often introduced as “Friends of Ten”, but it continues beyond in Mathematics as a foundation. Eg. It assists us to recognise 37 + 3 will make the next ten of 40, 37 + 3 + 60 makes 100, 3.7 + 0.3 makes 4, 3.7 + 0.3 + 6 makes 10 so 96.3 would make 100.
Once you have reached these “friendly numbers” of the tens/hundreds/etc, the rest of the question is easer to tackle. Remember persistence is the key.
If you master these pairs you will find your brain will have energy to solve more and more challenging problems because you don’t have to think so hard.
Enjoy this game to build up your mastery of number facts of 10.
Deal out 4 cards to each player. (Remove picture cards, Ace is a 1)
Place the remaining deck face down to make a centre pool.
To make a pair, a player must have two cards to make ten (add to 10). Eg. 3 + 7 = 10 would be a pair.
Any pairs you have in your hand you can place in a stack beside you.
The first player asks any other player for a card they need to make a pair. If the player asked has that card, they must give it to the asking player. If they do not have that card they say GO FISH, and the asking player collects a card from the centre pool.
Continue around in a clockwise direction.
If a player runs out of cards, they choose 4 new cards from the pool.
Play continues with players taking turns asking for cards and making pairs that add up to 10.The winner is the person with the most pairs when the centre pool.
Stephanie van der Schans, AST/Numeracy.